Creations in Art and Game

Share your creations! Don't hesitate to add supporting photos and images!

Just finished adding color to my newest dragon. It's not my best work but here you go. I think it still looks pretty cool, but what do you think.

Hope you Enjoy.

VERSION 1.0.7 IS OUT!!

No new cards this week, but almost all of the cards introduced with SET 1 got a complete overhaul: new sprites, new effects and balanced stats!

This operation will continue in next week's update with SET 2.

Here are the first images of the game's 1st city, Drakonia (which will also be the central capital) There's still a lot of work to do, but it's taking shape

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(#Showcase) I'm showcasing that you are 100% able to change the characters in-game at runtime, from male to female in a instant! Tomorow i will explain a little bit more about how traits works and how they are affecting your character.

I decided to make the first boss vulnerable to a specific type of damage at different stages of the battle to teach the player the game mechanics.

erm webcomic thingy
captions:
Maroon: "Kys lmao"
Black: "You saw nothing."

A look into how RNG will fit into Mindhive: Wilds!

The previous post showcased "C.O.R.E Crates" which are supply crates scattered across Windhaven... now let's dive into random loot tables for chests.

Introducing "C.O.R.E Crates" and Randomly Generated Loot!

(Curious Odds & Rare Equipment)

Mindhive: Wilds Texture Update!

For a while, there was an ugly bug that was included in the trailers with the pathway texture, this has been fixed and won't ship with 1.0... hehe.

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(Physics Update - Short Video) I've Update the breast and Legs physics including more of hair physics, dynamically updating with your movement input. Hope you like it ! (Including new clothing!)